glunurbsproperty
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gluNurbsProperty(3G) OpenGL Reference gluNurbsProperty(3G)
NAME
gluNurbsProperty - set a NURBS property
C SPECIFICATION
void gluNurbsProperty( GLUnurbs* nurb,
GLenum property,
GLfloat value )
PARAMETERS
nurb Specifies the NURBS object (created with gluNewNurbsRenderer).
property Specifies the property to be set. Valid values are
GLU_SAMPLING_TOLERANCE, GLU_DISPLAY_MODE, GLU_CULLING,
GLU_AUTO_LOAD_MATRIX, GLU_PARAMETRIC_TOLERANCE,
GLU_SAMPLING_METHOD, GLU_U_STEP, or GLU_V_STEP.
value Specifies the value of the indicated property. It may be a
numeric value, or one of GLU_PATH_LENGTH, GLU_PARAMETRIC_ERROR,
or GLU_DOMAIN_DISTANCE.
DESCRIPTION
gluNurbsProperty is used to control properties stored in a NURBS object.
These properties affect the way that a NURBS curve is rendered. The
legal values for property are as follows:
GLU_SAMPLING_METHOD specifies how a NURBS surface should be
tessellated. value may be set to one of GLU_PATH_LENGTH,
GLU_PARAMETRIC_ERROR, or GLU_DOMAIN_DISTANCE. When set to
GLU_PATH_LENGTH, the surface is rendered so that the maximum
length, in pixels, of the edges of the tessellation polygons is
no greater than what is specified by GLU_SAMPLING_TOLERANCE.
GLU_PARAMETRIC_ERROR specifies that the surface is rendered in
such a way that the value specified by GLU_PARAMETRIC_TOLERANCE
describes the maximum distance, in pixels, between the
tessellation polygons and the surfaces they approximate.
GLU_DOMAIN_DISTANCE allows users to specify, in parametric
coordinates, how many sample points per unit length are taken
in u, v direction. The default value of GLU_SAMPLING_METHOD is
GLU_PATH_LENGTH.
GLU_SAMPLING_TOLERANCE specifies the maximum length, in pixels to
use when the sampling method is set to GLU_PATH_LENGTH. The
NURBS code is conservative when rendering a curve or surface,
so the actual length can be somewhat shorter. The default value
is 50.0 pixels.
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gluNurbsProperty(3G) OpenGL Reference gluNurbsProperty(3G)
GLU_PARAMETRIC_TOLERANCE specifies the maximum distance, in pixels,
to use when the sampling method is set to GLU_PARAMETRIC_ERROR.
The default value for GLU_PARAMETRIC_TOLERANCE is 0.5.
GLU_U_STEP specifies the number of sample points per unit length taken
along the u axis in parametric coordinates. It is needed when
GLU_SAMPLING_METHOD is set to GLU_DOMAIN_DISTANCE. The default
value is 100.
GLU_V_STEP specifies the number of sample points per unit length taken
along the v axis in parametric coordinate. It is needed when
GLU_SAMPLING_METHOD is set to GLU_DOMAIN_DISTANCE. The default
value is 100.
GLU_DISPLAY_MODE
value defines how a NURBS surface should be rendered. value
can be set to GLU_FILL, GLU_OUTLINE_POLYGON, or
GLU_OUTLINE_PATCH. When set to GLU_FILL, the surface is
rendered as a set of polygons. GLU_OUTLINE_POLYGON instructs
the NURBS library to draw only the outlines of the polygons
created by tessellation. GLU_OUTLINE_PATCH causes just the
outlines of patches and trim curves defined by the user to be
drawn. The default value is GLU_FILL.
GLU_CULLING
value is a Boolean value that, when set to GL_TRUE, indicates
that a NURBS curve should be discarded prior to tessellation if
its control points lie outside the current viewport. The
default is GL_FALSE (because a NURBS curve cannot fall entirely
within the convex hull of its control points).
GLU_AUTO_LOAD_MATRIX
value is a Boolean value. When set to GL_TRUE, the NURBS code
downloads the projection matrix, the modelview matrix, and the
viewport from the OpenGL server to compute sampling and culling
matrices for each NURBS curve that is rendered. Sampling and
culling matrices are required to determine the tesselation of a
NURBS surface into line segments or polygons and to cull a
NURBS surface if it lies outside of the viewport. If this mode
is set to GL_FALSE, then the user needs to provide a projection
matrix, a modelview matrix, and a viewport for the NURBS
renderer to use to construct sampling and culling matrices.
This can be done with the gluLoadSamplingMatrices function.
The default for this mode is GL_TRUE. Changing this mode from
GL_TRUE to GL_FALSE does not affect the sampling and culling
matrices until gluLoadSamplingMatrices is called.
NOTES
If GLU_AUTO_LOAD_MATRIX is true, sampling and culling may be executed
incorrectly if NURBS routines are compiled into a display list.
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gluNurbsProperty(3G) OpenGL Reference gluNurbsProperty(3G)
A property of GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD, GLU_U_STEP,
or GLU_V_STEP, or a value of GLU_PATH_LENGTH, GLU_PARAMETRIC_ERROR,
GLU_DOMAIN_DISTANCE will only be supported in GLU version number 1.1.
They are not valid parameters in GLU 1.0.
gluGetString can be used to determine the GLU version.
SEE ALSO
gluGetNurbsProperty, gluLoadSamplingMatrices, gluNewNurbsRenderer,
gluGetString.
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